💬 I this series of BLENDER ANIMATION WORKFLOWS [BAW] , we’ll see how to use blender’s tools for animation like the the keyfram types, graph editor, dopesheet, breakdowner, pose mode, animation layers and everything at our disposal to make animation in blender as painless as possible.
🔴 DISCLAIMER: I don’t go into every tool as I’m creating specific videos for specific tools that would take too long to explain in between animating and I want to keep the flow of animation as nice as possible and also separate into multiple videos so you can always refer back to them easily
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