[Pro Tip] flip controls selection & add opposite.

One of the things I love about animating in blender is because the way the rigging system has been thought of for having sides and blender acknowledge those sides has made blender have built in tools that you find in some studios, in many they work poorly or slowly but its a problem that in … Continue reading [Pro Tip] flip controls selection & add opposite.

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Lighting Club #03 – Hybrids

Hullo everybody ! I know all of you were waiting for it, here we are, the Lighting Club #03 is online ! This month I had the opportunity to talk with my friends from Hybrids team, they will explain us a bit more about their lighting and compositing processes 🙂 Hybrids Short in the Lighting … Continue reading Lighting Club #03 – Hybrids

Lighting Club #02 – LoL Cinematic

Hullo everybody ! Here is the Lighting Club #02 ! We will talk about another kind of short this time : a game cinematic for League Of Legends. (Just for you information all concepts art I putted here are done by Jason Chan, Senior Concept Artist at Riot Games, feel free to have  a look … Continue reading Lighting Club #02 – LoL Cinematic

Getting started with the grease pencil

So it's been a week since the trailer for the short film HERO is out. Hero is a 2D animated short film on a 3d environment created completely inside of blender, 2D and 3D animation all together live inside of Blender's viewport. https://www.youtube.com/watch?v=IDp15rl8ctU Daniel Martinez Lara, who you probably remember because of Alike, has been … Continue reading Getting started with the grease pencil

The little dragon – making of (?)

First thanks to Aaron Hartline for just throwing his amazing work out there and making our lives better... check out his work here: https://www.artofhartline.com/ So after I did this quick exercise based on Aaron Hartline's design of this little dragon, I've gotten a couple of questions of how I did, and so I decided that a … Continue reading The little dragon – making of (?)

Bring your Maya animations to Blender’s Cycles

Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles