Bring your Maya animations to Blender’s Cycles

Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles

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[Addon] Extra Groups v1.0 released!

Made by the great Julien Duroure on his quest to improve rigging and animation in Blender he created this add-on a perfect companion for every animator, it's very similar to the Bone Selection Sets add-on that comes in blender, but 100 times more powerful, fully featured, among some of these, the ability to select, add … Continue reading [Addon] Extra Groups v1.0 released!

Pose Breakdowner – Improvement

Remember one of my first posts abou the Pose Breakdowner, today I'm exited to announce that it has great new features! Thanks to Joshua Leung, one of the core developers of blender mostly focused on everything related to development for the animation side it, in a couple of days improved the Pose Breakdowner, a whole … Continue reading Pose Breakdowner – Improvement

Pro Tip: multiple camera switching

Ever wondered how to switch from one camera to an other?, I know I know this is not something often done in hardcore production setups since you want to have each scene in a separate file in order to distribute work across people and many other reasons, but then again if you're making an animatic, … Continue reading Pro Tip: multiple camera switching

Pro Tip: Organize your tabs your way.

If you're like me, there is a lot of functionality that you add to blender by using add-ons, but that brings  problems, one is cause because of blender's poor tabs design: have a few add-ons and the tabs gets squished so you can barely read them, mostly when working in laptops with not perfect resolution, … Continue reading Pro Tip: Organize your tabs your way.