First thanks to Aaron Hartline for just throwing his amazing work out there and making our lives better... check out his work here: https://www.artofhartline.com/ So after I did this quick exercise based on Aaron Hartline's design of this little dragon, I've gotten a couple of questions of how I did, and so I decided that a … Continue reading The little dragon – making of (?)
- For all of you who follow blender, this is probably old news, in any case, I couldn't leave it behind - About 3 weeks ago the Teaser for the Feature Film of the agent 327 was released through vimeo, youtube and facebook, many big animation news sites have featured it already because of how … Continue reading Agent 327 – Feature Film Teaser.
A modelling excercise... ended up shading and rendering it. Here a couple of viewport, wireframes and such. Cheers!
Sorry guys I haven't wrote lately. I have a post on my trip to Annecy that is half way written and a few more tips around that I should finish writing up. I'm every day working by day for IguanaBee, and by night in my short film "True Colours", and with great other projects on … Continue reading I’m coming back
Hey guys!, we'll I've been personally talking to Jacques Lucke and he has been helping me understand Animation Nodes and I'm committed to share everything I learn from him in little tutorials that will help us out building a community of users that will benefit from this powerful addon. Below there is the written tutorial … Continue reading Tutorial: AN – Solar system
First, a "boomsmash" is an OpenGL render that grabs images from the view-port and spits them as fast as it can to the hard drive, to the people that comes from Maya this is known as playblast. It's specially useful to preview animation when they can't be watched real-time in the viewport itself, so in … Continue reading Add-On: Advanced Boomsmash
I'm very proud to say that during the Games Developer Conference 2016 we will be presenting "Raise", a real time, real space virtual pet that we've been working on at IguanaBee and we'll be showing it at Google's Booth on Thursday March 17th at 12:30 pm. You're welcome to drop by to meet your new … Continue reading RAISE