Lighting Club #09 – 2D Lighting

Hullo everybody ! Here we are with a new lighting club article. Thank you to always be present ! We will talk about something that could not be usual for a Lighting artists/tds : 2D ! Indeed we though it is a good idea to talk with 2D artists, about lighting, about colours, style etc… … Continue reading Lighting Club #09 – 2D Lighting

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Lighting Club #08 – Shaders.xyz

Hullo everybody ! Even if we are The Lighting Club, we all know that lighting is obviously depending of all the other departments. And the one having the biggest impact for the final look of a lighting is probably the one we will talk about today : the look development. What could be more logical … Continue reading Lighting Club #08 – Shaders.xyz

[Pro Tip] flip controls selection & add opposite.

One of the things I love about animating in blender is because the way the rigging system has been thought of for having sides and blender acknowledge those sides has made blender have built in tools that you find in some studios, in many they work poorly or slowly but its a problem that in … Continue reading [Pro Tip] flip controls selection & add opposite.

Lighting Club #02 – LoL Cinematic

Hullo everybody ! Here is the Lighting Club #02 ! We will talk about another kind of short this time : a game cinematic for League Of Legends. (Just for you information all concepts art I putted here are done by Jason Chan, Senior Concept Artist at Riot Games, feel free to have  a look … Continue reading Lighting Club #02 – LoL Cinematic

Getting started with the grease pencil

So it's been a week since the trailer for the short film HERO is out. Hero is a 2D animated short film on a 3d environment created completely inside of blender, 2D and 3D animation all together live inside of Blender's viewport. https://www.youtube.com/watch?v=IDp15rl8ctU Daniel Martinez Lara, who you probably remember because of Alike, has been … Continue reading Getting started with the grease pencil