💬 I this series of BLENDER ANIMATION WORKFLOWS, we'll see how to use blender's tools for animation like the the keyfram types, graph editor, dopesheet, breakdowner, pose mode, animation layers and everything at our disposal to make animation in blender as painless as possible. https://youtu.be/YTjtLdVd3xk 🔴 DISCLAIMER: I don't go into every tool as I'm … Continue reading BLENDER ANIMATION WORKFLOWS – Blink
So I decided to start this free course on learning RIGIFY for BLENDER, I really like rigify because it's really simple and easy to use and if you learn it a little bit more in depth, you can do whatever you want and even automate your process of rig creation. Here is the trailer for … Continue reading New RIGIFY course on YouTube!
Here's how I've setup blender for years and I've never lost work since!. Blender has a few features that I love and others that I love: not so much, One of my favorites things it's how fast it is to save a file: unless its above 700 mb, that's too much and blender will lag … Continue reading [Pro-Tip] Never Lose Work Again!
One of the things I love about animating in blender is because the way the rigging system has been thought of for having sides and blender acknowledge those sides has made blender have built in tools that you find in some studios, in many they work poorly or slowly but its a problem that in … Continue reading [Pro Tip] flip controls selection & add opposite.
For a long time I've been wanting to pickup LollypopMan and rig him from scratch, do a mix between the old low poly version and the newer kind of plastiline version and just create a "final" one to animate with and have fun with new rigging techniques and to be able to use all my … Continue reading LollypopMan – Mouth Breakdown
This is a thing that someone told me last year, and then when I started working at a big studio, realized pretty much every big pipeline has it: and it's double controls, something that free rigs on the internet usually don't have as far as I've seen, probably because Maya has ANIMATION LAYERS, which seems … Continue reading [Pro Tip] Double Controls.
As some have seen the old Rigify, which I'm very fond of, has seen some important updates, lemme pause right there if you haven't this is the Tutorial for the old rigify, which is still mostly relevant, and so consider this as "part two" or "advanced rigify" so you learn a bit more of the … Continue reading The NEW rigify.
So it's been a week since the trailer for the short film HERO is out. Hero is a 2D animated short film on a 3d environment created completely inside of blender, 2D and 3D animation all together live inside of Blender's viewport. https://www.youtube.com/watch?v=IDp15rl8ctU Daniel Martinez Lara, who you probably remember because of Alike, has been … Continue reading Getting started with the grease pencil
Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles