Hullo everybody ! Here is the Lighting Club #02 ! We will talk about another kind of short this time : a game cinematic for League Of Legends. (Just for you information all concepts art I putted here are done by Jason Chan, Senior Concept Artist at Riot Games, feel free to have a look … Continue reading Lighting Club #02 – LoL Cinematic
this is the first time I participate in a challenge, this challenge appeared on my time-line on Facebook about "bringing to life" some characters designed by kids, I often find that i cant really design characters at all, and kids often design characters that are more simple and sintetic which I think fits my skill … Continue reading KID MOSTRO – Challenge
This is a thing that someone told me last year, and then when I started working at a big studio, realized pretty much every big pipeline has it: and it's double controls, something that free rigs on the internet usually don't have as far as I've seen, probably because Maya has ANIMATION LAYERS, which seems … Continue reading [Pro Tip] Double Controls.
If you are currently an animator, and you suck, or you want to be an animator and you also suck, like me, I'd advise you to check out the reel of Boa Tikumporn, I had the pleasure of meeting him while he was working at Framestore and he just released this truly inspiring "10 year animation … Continue reading Animator Inspiration – Boa 10 Year Reel
Hello!. I've been wanting to create some nice rigs for Blender, but given that I'm no modeler, designer, nor rigger, I decided to find some characters that are nice, and try to port them with rigify to blender to get started maybe I'll learn something new in the process. I chose rigify because in the … Continue reading [Rig] Beefy for Blender
I wanted to do a little introduction because we're very excited to welcome my dear friend and colleague from Framestore, Amaury to our blog!, he'll be writing about all things lighting. "Hey I'm Amaury, lighting TD, I had the opportunity to work on amazing projects such as Paddington 2, Mowgli, or recently the last Disney … Continue reading The team grows !
As some have seen the old Rigify, which I'm very fond of, has seen some important updates, lemme pause right there if you haven't this is the Tutorial for the old rigify, which is still mostly relevant, and so consider this as "part two" or "advanced rigify" so you learn a bit more of the … Continue reading The NEW rigify.
Nuna is a Feature length film being currently developed in Peru by Origami Studios, I had the chance to ask a few questions to the director about the film and It's process. Here is the synopsis, the trailer and interview after the jump! Synopsis The Andean mountain range is immersed in eternal winter; the children … Continue reading [Feature Film] Nuna
So, I've been always a very all over the place kind of person, but at the same time I always try to join my efforts in different areas. One of the reasons I started this blog was to help myself remember some addons and techniques and so to add to that, now I've added a … Continue reading New Sections!
Hero is here!, This short was a project by Daniel M. Lara with the support of the Blender Cloud to further develop and showcase the power of the new capabilities of the Blender's Grease Pencil ! Check it out! https://youtu.be/pKmSdY56VtY Stay till the end and you can see a few behind the scenes quickies … Continue reading [Short Film] HERO