Dante’s Lunch

I know i’m a bit late to the party, but at least I’m here.:

Dante’s Lunch is a little promo short for Pixar’s Coco, that portrays a stray dog that found his Lunch and chases it around town, funky and beautifully animated this 2 minute pieces probably has nothing to do with the movie itself, but sort of introduces us to the setting and environments we’ll see in the movie, which is gorgeous.

Pose Breakdowner – Improvement

Remember one of my first posts abou the Pose Breakdowner, today I’m exited to announce that it has great new features!

Thanks to Joshua Leung, one of the core developers of blender mostly focused on everything related to development for the animation side it, in a couple of days improved the Pose Breakdowner, a whole lot!

So let’s talk about these features.

  1. You can now just breakdown one single transform / property set.2017-03-12 11_03_47-Blender_ [K__Dropbox_PSL_Entregas_Animacion_Tarea_032 - saludo_Saludo_007.blend]

So we have GRS (Grab, Rotate, Scale) independently now if you wish to break them down, let’s say you’re making a breakdown of a hand between two poses and you only want to breakdown the rotation, there ya go hit R and now you’re only touching rotations.

And also, you have B and C, B for interpolating the Bendy Bone’s properties, and C for whatever custom properties are in that Bone.

Pretty great Huh?.-

2.You can also constrain those transforms to one single axis.2017-03-12 11_09_17-Blender_ [K__Dropbox_PSL_Entregas_Animacion_Tarea_032 - saludo_Saludo_007.blend]

Not much more to say around this, but the great thing is you can go all the way from breaking down a full pose to just one axis of one transform of one joint, which in turn aids animators in faster posing

For now to get to use these features you have to download a Daily build from: builder.blender.org or wait for blender 2.79

You can follow the amazingly talented Joshua Leung on twitter and catch up with his latest developments.

Update:

This animation I made for PSL was made with the aid of the new and improved Pose Breakdowner, also many of my classmates are using it already!

Happy pose breakdowning!

Mr. Carton – Realtime Rendered TV show.

French Television recently published on their website this fantastic tv show called Mr. Carton, a tv show not only special by the fun beautiful pieces of animation but also because it’s the first aired tv show rendered realtime in Unity.

With a combination of 3D studio and Blender the artists created assets and then put it all together in Unity, also camera, lighting and post effects were made realtime in Unity

MrCarton_image02.png

More and more is available for artists to create in a more independent way, with pipelines like this producing an episode could be fairly easy and you can do productions that take less than a week on making a whole episode.

And to be honest I love the aesthetic level that they pushed.

So go and watch the first episode here:

Trailer Premiere for “Here’s the Plan”

This is a special moment, “Here is the Plan” premiered it’s trailer online.

Fernanda Frick’s most recent film, a film about a young couple, struggling to reconcile their dreams of opening a bakery together with the harsh realities of workplace pressure and financial constraints. (quoted from cartoon brew)

Check out the trailer, and below the link to the entire interview from cartoon brew on this  amazing short film.

Continue reading Trailer Premiere for “Here’s the Plan”