Hey boys and girls!, animation fans and all!, I'll be going to Annecy this year and I hope to meet you all to share experiences, have some fun, talk with a bunch of people, check the conferences, pitches and with a bit of luck catch the release of The Incredibles 2!. Here is a nice … Continue reading Annecy 2018
"How is it to transition from big Disney productions to doing your own thing?" https://vimeo.com/261148415 >> Transcript << Glen: Well, I think im learning what that difference is, because I thought that it would be like you just said, I get to do whatever it is that I want. But instead... it has changed, its not, … Continue reading Glen Keane: Part 4
WARNING, audio on this ONE QUESTION is terrible due to my lack of brains, but I carefully transcribed It for you to be able to understand and not miss a single idea, sorry for that, all the other questions in the next parts have quite good audio, but I'll transcribe them anyways, and so without … Continue reading Glen Keane: Part 3
First thanks to Aaron Hartline for just throwing his amazing work out there and making our lives better... check out his work here: https://www.artofhartline.com/ So after I did this quick exercise based on Aaron Hartline's design of this little dragon, I've gotten a couple of questions of how I did, and so I decided that a … Continue reading The little dragon – making of (?)
Hey everyone!, is that time of the year again, and I'm glad that for the third time (and second in a row) I'll be attending the Blender Conference to watch talks, the Suzanne Festival, exchange ideas with great people, and to do really deep nerd talk about blender, animation, grease pencil, cg and life... while … Continue reading #Bcon2017 – some advice.
https://vimeo.com/237329228 >> Transcript << What are the best things that a new animator brings to the table that you think that they should try and care to maintain during their career? Glen: On tangled, I was watching animators come on and make the same mistake: that they want their animation to look like good animation … Continue reading Glen Keane: Part 1
Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles