Lighting Club #04 – The Little Duck

Hullo everybody ! After playing one month with my Christmas lights... Lighting Club #04 finally online !! We wish you an Happy New Year by the way, may the year be full of lights 🙂 This month : The Little Duck ! We will talk about this advertising made by Unit Image (Paris). The Little … Continue reading Lighting Club #04 – The Little Duck

Lighting Club #03 – Hybrids

Hullo everybody ! I know all of you were waiting for it, here we are, the Lighting Club #03 is online ! This month I had the opportunity to talk with my friends from Hybrids team, they will explain us a bit more about their lighting and compositing processes 🙂 Hybrids Short in the Lighting … Continue reading Lighting Club #03 – Hybrids

Lighting Club #02 – LoL Cinematic

Hullo everybody ! Here is the Lighting Club #02 ! We will talk about another kind of short this time : a game cinematic for League Of Legends. (Just for you information all concepts art I putted here are done by Jason Chan, Senior Concept Artist at Riot Games, feel free to have  a look … Continue reading Lighting Club #02 – LoL Cinematic

Lighting Club #01 – The Stained Club

Hullo everybody ! I was thinking about this first lighting club article for a moment now. I was looking for the perfect idea, the ideal short or advertising to talk about. And this morning, I found it. This short deserve the first Lighting Club article for sure. “The Stained Club” in the Lighting Club ! … Continue reading Lighting Club #01 – The Stained Club

The little dragon – making of (?)

First thanks to Aaron Hartline for just throwing his amazing work out there and making our lives better... check out his work here: https://www.artofhartline.com/ So after I did this quick exercise based on Aaron Hartline's design of this little dragon, I've gotten a couple of questions of how I did, and so I decided that a … Continue reading The little dragon – making of (?)

Bring your Maya animations to Blender’s Cycles

Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles