Hullo everybody ! I know all of you were waiting for it, here we are, the Lighting Club #03 is online ! This month I had the opportunity to talk with my friends from Hybrids team, they will explain us a bit more about their lighting and compositing processes 🙂 Hybrids Short in the Lighting … Continue reading Lighting Club #03 – Hybrids
Hullo everybody ! Here is the Lighting Club #02 ! We will talk about another kind of short this time : a game cinematic for League Of Legends. (Just for you information all concepts art I putted here are done by Jason Chan, Senior Concept Artist at Riot Games, feel free to have a look … Continue reading Lighting Club #02 – LoL Cinematic
Hullo everybody ! I was thinking about this first lighting club article for a moment now. I was looking for the perfect idea, the ideal short or advertising to talk about. And this morning, I found it. This short deserve the first Lighting Club article for sure. “The Stained Club” in the Lighting Club ! … Continue reading Lighting Club #01 – The Stained Club
I wanted to do a little introduction because we're very excited to welcome my dear friend and colleague from Framestore, Amaury to our blog!, he'll be writing about all things lighting. "Hey I'm Amaury, lighting TD, I had the opportunity to work on amazing projects such as Paddington 2, Mowgli, or recently the last Disney … Continue reading The team grows !
First thanks to Aaron Hartline for just throwing his amazing work out there and making our lives better... check out his work here: https://www.artofhartline.com/ So after I did this quick exercise based on Aaron Hartline's design of this little dragon, I've gotten a couple of questions of how I did, and so I decided that a … Continue reading The little dragon – making of (?)
Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles
Hey guys, I just wanted to feature this studio, I love their work they're a part of Arsenalet an initiative by the animation workshop to incubate animation related studios. I gladly had the chance to meet 2 of the guys running Tumblehead about 7 years ago when they where at school. You could already see … Continue reading Tumblehead Animation Studios
- For all of you who follow blender, this is probably old news, in any case, I couldn't leave it behind - About 3 weeks ago the Teaser for the Feature Film of the agent 327 was released through vimeo, youtube and facebook, many big animation news sites have featured it already because of how … Continue reading Agent 327 – Feature Film Teaser.
Sorry guys I haven't wrote lately. I have a post on my trip to Annecy that is half way written and a few more tips around that I should finish writing up. I'm every day working by day for IguanaBee, and by night in my short film "True Colours", and with great other projects on … Continue reading I’m coming back
This add-on, MUST use if you're using Cycles, it makes it's workflow soooo much faster, some of these options should be default blender behavior, at least these four that I'm going to mention, I know there are a ton more, but I use the add-on just for these four. Check em out! The first one … Continue reading Add-on: Node Wrangler