This is a thing that someone told me last year, and then when I started working at a big studio, realized pretty much every big pipeline has it: and it's double controls, something that free rigs on the internet usually don't have as far as I've seen, probably because Maya has ANIMATION LAYERS, which seems … Continue reading [Pro Tip] Double Controls.
Tag: Quick Tip
Add-on: Bone Select Sets
This is something I've been wanting for a while, and didn't realize it was in blender for some time now, though it has been recently rewrote, or fixed at least, and even if I'm bugging the developer to improve it, she won't and that's okay, she's got a lot to do, and I'm just an … Continue reading Add-on: Bone Select Sets
Add-on: Node Wrangler
This add-on, MUST use if you're using Cycles, it makes it's workflow soooo much faster, some of these options should be default blender behavior, at least these four that I'm going to mention, I know there are a ton more, but I use the add-on just for these four. Check em out! The first one … Continue reading Add-on: Node Wrangler
Pro Tip: multiple camera switching
Ever wondered how to switch from one camera to an other?, I know I know this is not something often done in hardcore production setups since you want to have each scene in a separate file in order to distribute work across people and many other reasons, but then again if you're making an animatic, … Continue reading Pro Tip: multiple camera switching
Add-On: Dynamic Parent
This is a Must Have add-on for any animator, it's an add-on for quickly parenting objects to characters, or at least it seems like that's what's meant to be for, and in any case, it's the most common use case for it. It's installation and usage is very simple, I'll show you an use case, … Continue reading Add-On: Dynamic Parent
Add-On: Edit Linked Library
Here is a very nifty add-on to facilitate editing of the linked libraries, developed by Jason van Gumster, Bassam Kurdali and Pablo Vazquez... It was included in to the add-ons that blender comes with not too long ago. It serves very well for quickly going to edit the library you're working on without having to … Continue reading Add-On: Edit Linked Library
Quick Tip: Daily Builds
Daily Builds?, what's that? you might ask... well blender as an Open Source software, is so open and so popular that it gets built every day, it means, that every day there is a new version of blender with every new fix, feature, and also sometimes bugs, with the aim to test out every new … Continue reading Quick Tip: Daily Builds
Quick Tip: Keep your menu order consistent
There is this "feature" that Blender has, that really bothers me, have you noticed how menus often change their order direction depending on how close to the bottom or top of the screen they are? To me it always felt like it was a UI design "no-no" reordering menus like that makes you have to … Continue reading Quick Tip: Keep your menu order consistent
Quick Tip: Naming Bones “DEF-” “MCH-” and “ORG-“
Hey, I bet you haven't noticed this, when you have a rig, you can use a keying set that comes by default called "whole character", this allows for you to hit i and get a keyframe on every attribute of the entire rig you're animating, which is great, but sometimes you dont want to key … Continue reading Quick Tip: Naming Bones “DEF-” “MCH-” and “ORG-“