Hey everyone!, is that time of the year again, and I'm glad that for the third time (and second in a row) I'll be attending the Blender Conference to watch talks, the Suzanne Festival, exchange ideas with great people, and to do really deep nerd talk about blender, animation, grease pencil, cg and life... while … Continue reading #Bcon2017 – some advice.
Hey guys, I just wanted to feature this studio, I love their work they're a part of Arsenalet an initiative by the animation workshop to incubate animation related studios. I gladly had the chance to meet 2 of the guys running Tumblehead about 7 years ago when they where at school. You could already see … Continue reading Tumblehead Animation Studios
Holy moly, i was hoping for something this cool for some time, I'm glad someone thought of the same, and did it, and It seems pretty wel thought off. This addon is a set of tools for easily creating, symmetrizing and editing shape of your armature's bones. Even though coming from other software where the … Continue reading Addon: Bone Widget
I've been rigging a lot lately, and I've found some invaluable add-ons for the task at hand, I'll probably write a post later on related on how I would go about rigging a character. In any case, this is one very tiny add on, that adds 3 definitely great options to the Shape Keys panel … Continue reading Addon: ShapeKey Helpers
Sorry guys I haven't wrote lately. I have a post on my trip to Annecy that is half way written and a few more tips around that I should finish writing up. I'm every day working by day for IguanaBee, and by night in my short film "True Colours", and with great other projects on … Continue reading I’m coming back
This is something I've been wanting for a while, and didn't realize it was in blender for some time now, though it has been recently rewrote, or fixed at least, and even if I'm bugging the developer to improve it, she won't and that's okay, she's got a lot to do, and I'm just an … Continue reading Add-on: Bone Select Sets
This is one of the coolest add-ons... nah not really, It's still a great add-on and it helps speeding up your rigging workflow quite a lot. The way it works is simple. First you have to select your geometry that has the shape keys and then you select the bone (in pose mode) that you … Continue reading Add-On: Shapekey Driver Constraint