#Bcon2017 – some advice.

Hey everyone!, is that time of the year again, and I'm glad that for the third time (and second in a row) I'll be attending the Blender Conference to watch talks, the Suzanne Festival, exchange ideas with great people, and to do really deep nerd talk about blender, animation, grease pencil, cg and life... while … Continue reading #Bcon2017 – some advice.

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Tumblehead Animation Studios

Hey guys, I just wanted to feature this studio, I love their work they're a part of Arsenalet an initiative by the animation workshop to incubate animation related studios. I gladly had the chance to meet 2 of the guys running Tumblehead about 7 years ago when they where at school. You could already see … Continue reading Tumblehead Animation Studios

Add-on: Bone Select Sets

This is something I've been wanting for a while, and didn't realize it was in blender for some time now, though it has been recently rewrote, or fixed at least, and even if I'm bugging the developer to improve it, she won't and that's okay, she's got a lot to do, and I'm just an … Continue reading Add-on: Bone Select Sets

Add-On: Shapekey Driver Constraint

This is one of the coolest add-ons... nah not really, It's still a great add-on and it helps speeding up your rigging workflow quite a lot. The way it works is simple. First you have to select your geometry that has the shape keys and then you select the bone (in pose mode) that you … Continue reading Add-On: Shapekey Driver Constraint