So I'm back from a weekend full of nerdiness, beer and blender! It really was fantastic to see all those familiar faces again!, meet some great new people from all over the globe. Saw and met some cool people... like the doctors: also this bunch: Got some great belgian chocolate from Midge aka The Mantissa … Continue reading #bcon17 – report
Question: What was a big "a-ha!" moment in your career? https://vimeo.com/238284673 >> Transcript << I remember in Mickey's Christmas Carol there was this moment when Willie the giant, is a big giant, and he pushes the roof off of the house and he steps out into the night and he picks up a lamp post … Continue reading Glen Keane: Part 2
Hey everyone!, is that time of the year again, and I'm glad that for the third time (and second in a row) I'll be attending the Blender Conference to watch talks, the Suzanne Festival, exchange ideas with great people, and to do really deep nerd talk about blender, animation, grease pencil, cg and life... while … Continue reading #Bcon2017 – some advice.
https://vimeo.com/237329228 >> Transcript << What are the best things that a new animator brings to the table that you think that they should try and care to maintain during their career? Glen: On tangled, I was watching animators come on and make the same mistake: that they want their animation to look like good animation … Continue reading Glen Keane: Part 1
So its been a long time after Annecy 2017, I went back to Pepe-School-Land to finish up my reel project, then Mundos Digitales in a Coruña, then Anomalia for about a month, also freelancing struggling a lot financially due to this whole adventure that I got in, then stumbled into a job which moved me … Continue reading Glen Keane – INTERVIEW coming!
Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles
After Annecy, i've been hard at working through the end of pepe-school and then also had a small trip to italy and also attended mundos digitales, a fantastic conference held in a coruña, spain, of which i will talk about in a future post. Because i want to transcript the whole interview and gather some … Continue reading Glen Keane – teaser