So a few years back in this same little blog I did a little written tutorial about bringing your animations from blender to cycles, things where not that different then, there was the first implementation of the alembic exporter in place, I believe I even sent my files to test out some issues at the … Continue reading From Maya to EEVEE
💬 I this series of BLENDER ANIMATION WORKFLOWS [BAW] , we'll see how to use blender's tools for animation like the the keyfram types, graph editor, dopesheet, breakdowner, pose mode, animation layers and everything at our disposal to make animation in blender as painless as possible. https://youtu.be/YTjtLdVd3xk Part I: the blocking https://youtu.be/j_VnVijd6-U Part II: the … Continue reading Animating a Blink [BAW]
As a part of this new endeavor of having a YouTube channel, a new section inspired by Jean Denis Haas is rig review, this will happen every other week, check out the first episode. https://www.youtube.com/watch?v=X4bqkkuDOxQ 💬 In this video we review the RED NELB RIG that was created by Daniel M Lara and recently updated … Continue reading Reviews: RED NELB Rig.
So I decided to start this free course on learning RIGIFY for BLENDER, I really like rigify because it's really simple and easy to use and if you learn it a little bit more in depth, you can do whatever you want and even automate your process of rig creation. Here is the trailer for … Continue reading New RIGIFY course on YouTube!
https://vimeo.com/382347802 My friend Fin O'Riordan and I developed this little piece in the last couple of days, its not perfect, but it was a fun learning process for both of us to wish you a happy very blendery and creative 2020 ! Created with Open Source Free Software Blender: blender.orgBackground HDRI: hdrihaven.com Sound: Freesounds.orgMusic: Tchaikovsky - … Continue reading Merry Xmas and Happy 2020
Last Saturday I was lucky enough to be able to attend the first London Blender Day!, The blender london day lives in the same spirit of blender conference but in london It was held for the first time this year commemorating 4 years of blender london meetups. The organization of the event was fantastic and … Continue reading London Blender Day 2019
Here's how I've setup blender for years and I've never lost work since!. Blender has a few features that I love and others that I love: not so much, One of my favorites things it's how fast it is to save a file: unless its above 700 mb, that's too much and blender will lag … Continue reading [Pro-Tip] Never Lose Work Again!
In blender, if you scale your camera in negative x so "-1" you get a flipped camera. that's it!, it's that simple... sorry no more explanation than that. though there are some viewport issues in 2.79 with this, those issues dont affect when rendering in cycles. Okay just to add an extra tip: if you … Continue reading [Pro-Tip] Flip you camera.
One of the things I love about animating in blender is because the way the rigging system has been thought of for having sides and blender acknowledge those sides has made blender have built in tools that you find in some studios, in many they work poorly or slowly but its a problem that in … Continue reading [Pro Tip] flip controls selection & add opposite.