#bcon17 – report

So I'm back from a weekend full of nerdiness, beer and blender! It really was fantastic to see all those familiar faces again!, meet some great new people from all over the globe. Saw and met some cool people... like the doctors: also this bunch: Got some great belgian chocolate from Midge aka The Mantissa … Continue reading #bcon17 – report

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#Bcon2017 – some advice.

Hey everyone!, is that time of the year again, and I'm glad that for the third time (and second in a row) I'll be attending the Blender Conference to watch talks, the Suzanne Festival, exchange ideas with great people, and to do really deep nerd talk about blender, animation, grease pencil, cg and life... while … Continue reading #Bcon2017 – some advice.

Bring your Maya animations to Blender’s Cycles

Ever had to animate in other software, but wanted to go back to your comfy blender so you could render in our beloved Cycles?... or maybe you're a Maya Animator that really doesn't want to pay for an Arnold licence to get beautiful renders for their reel?... well here is the solution to all your … Continue reading Bring your Maya animations to Blender’s Cycles

Agent 327 – Feature Film Teaser.

-  For all of you who follow blender, this is probably old news, in any case, I couldn't leave it behind  - About 3 weeks ago the Teaser for the Feature Film of the agent 327 was released through vimeo, youtube and facebook, many big animation news sites have featured it already because of how … Continue reading Agent 327 – Feature Film Teaser.

Pose Breakdowner – Improvement

Remember one of my first posts abou the Pose Breakdowner, today I'm exited to announce that it has great new features! Thanks to Joshua Leung, one of the core developers of blender mostly focused on everything related to development for the animation side it, in a couple of days improved the Pose Breakdowner, a whole … Continue reading Pose Breakdowner – Improvement